JOJO’S BIZARRE AD­VEN­TURE: ALL STAR BAT­TLE ★★★ 12 cert, Namco Bandai, PS3

The Irish Times - Friday - The Ticket - - FUN & GAMES - JOE GRIF­FIN

Re­straint is a fine dis­ci­pline, but it has no place in a 2D beat-’em-up. JoJo’s Bizarre Ad­ven­ture: All Star Bat­tle has no such prob­lems. It starts at hys­ter­i­cal and works its way up from there. Like many in its genre, JJBA: ASB has story, cam­paign, ar­cade and ver­sus modes. Choose from 32 playable char­ac­ters and duke it out ei­ther with an AI op­po­nent or against friends. The game­play is fine – stan­dard, func­tional brawl­ing that’s not quite as zippy as say, the Tekken games or as user­friendly as Killer In­stinct, but still fun. Its pre­sen­ta­tion is bet­ter, with the char­ac­ters, sce­nar­ios and even menus burst­ing with colour and quirk: comic pan­els ap­pear mid-fight, ob­jects fall into the play­ing area, and com­bat­ants are as­sisted by ev­ery­thing from horses to holo­gram ro­bots. Maybe it’s too much, but a fight­ing game with­out per­son­al­ity is like a combo move with­out pro­jec­tile tor­na­does. bandai nam­cogames.com

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