Evo­lu­tion of the PS4

GAX (Malaysia) - - GAX / Q & A - by Michael Low

Whether you’re on the ex­ist­ing PlaySta­tion 4 or on the verge of up­grad­ing to one of the two new SKUs, all three models are PS VR ready and HDR ca­pa­ble, while the games will de­liver the same game­play and mul­ti­player fea­tures. We had the plea­sure to speak with Hidetoshi Taki­gawa, South­east Asia Re­gional Head of Sony In­ter­ac­tive En­ter­tain­ment, and Hiroyuki Oda, Deputy Pres­i­dent of Sony In­ter­ac­tive En­ter­tain­ment Ja­pan Asia, on the evo­lu­tion of the PS4 plat­form at the 2016 PlaySta­tion Asia press con­fer­ence. With over 40 mil­lion units sold world­wide as of May 2016, the an­nounce­ment of a slim­mer, lighter PS4 and PS4 Pro sig­nals a shift in the tra­di­tional con­sole life­cy­cle And yet, what we’re see­ing is not ex­actly a gen­er­a­tional shift Surely, there must have been con­cerns that the new SKUs could po­ten­tially frac­ture the PS4 com­mu­nity?

The new and ex­ist­ing SKUs are meant to co-ex­ist along­side each other, as we are com­mit­ted to of­fer­ing con­sumer choice, en­abling gamers to choose the PS4 that meet their needs. All PS4 games will be playable on all PS4 ver­sions. Most of the up­com­ing games will also bene t from the PS4 Pro’s graph­i­cal im­prove­ments. We are tak­ing steps to en­sure that we main­tain one PS4 au­di­ence, which is im­por­tant to us and the de­vel­op­ment com­mu­nity. For ex­am­ple, all games will run on all models, use the same

in­ter­face, and share the same on­line mul­ti­player net­work. We are not con­sid­er­ing any exclusive fea­tures for any model.

While the re­ac­tions have been mostly pos­i­tive, cer­tain de­vel­op­ers have cited “ad­di­tional costs and “ex­tra hoops to ump through in terms of sup­port­ing the two SKUs What are some of SI ’s ini­tia­tives to help de­vel­op­ers over­come these po­ten­tial com­pli­ca­tions?

We are hear­ing pos­i­tive feed­back from de­vel­op­ers and pub­lish­ers for be­ing able to de­liver height­ened game ex­pe­ri­ences with en­hanced graph­ics and more de­tailed en­vi­ron­ments. They want to show­case their games in best pos­si­ble light, and the PS4 Pro helps them achieve their cre­ative vi­sion. De­vel­op­ers will be de­vel­op­ing on the same PS4 plat­form, so the de­vel­op­ment should be seam­less for cur­rent, new and Pro ver­sions, re­quir­ing not so large, but man­age­able amount of ex­tra work when creat­ing a game for all ver­sions of PS4. Fur­ther­more, de­vel­op­ers choose their own tools and mid­dle­ware de­pend­ing on what they are de­vel­op­ing. All PS4 tools and mid­dle­ware sup­port the PS4 Pro.

What prompted the re­moval of the op­ti­cal au­dio port from the slim­mer, lighter PS4?

We de­cided to re­move the Op­ti­cal Dig­i­tal Out­put from the new slim­mer, lighter PS4 sys­tem based upon mar­ket trends and user needs.

The PS Vita con­tin­ues to re­ceive tremen­dous soft­ware sup­port in our part of the world, but less so in the U.S mar­ket Smart­phones have also played a crit­i­cal role in re­defin­ing mo­bile gam­ing in the re­cent years With the [Nin­tendo] NX heav­ily

im­plied to be a hy­brid con­sole, will the PS Vita be the last portable game con­sole from SI ? We are still com­mit­ted to the PS Vita plat­form for the fore­see­able fu­ture.

What are your thoughts on Project Scorpio, see­ing as Mi­crosoft is chart­ing a course sim­i­lar to SI ? We are not in a po­si­tion to com­ment on other com­pa­nies’ strat­egy or hard­ware, but we feel that it is pos­i­tive for gamers that the gam­ing mar­ket gets fu­eled by the evo­lu­tion of hard­ware and healthy com­pe­ti­tion.

“We feel that it is pos­i­tive for gamers that the gam­ing mar­ket gets fu­eled by the evo­lu­tion of hard­ware & healthy com­pe­ti­tion

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