All aboard the Doom Train

Un­til Dawn Rush of Blood

GAX (Malaysia) - - REVIEW - by Sharmine Ishak

Oh, what a thrill

Rid­ing a train through a haunted house at a car­ni­val is the per­fect sum­ma­tion of the Un­til Dawn: Rush of Blood ex­pe­ri­ence. Un­like its pre­de­ces­sor, which slowly but steadily builds on the horror, the spin-o shocks you at ev­ery turn imag­in­able, thanks to the ef­fec­tive use of VR. In spite of the sub-par on-rails shooter treat­ment that will surely leave a mark on the fran­chise’s rep­u­ta­tion, Rush of Blood is a thrill to play that will give adren­a­line seek­ers some­thing to scream about.

Spread over seven bite-sized lev­els in­spired by typ­i­cal horror lo­cales, Rush of Blood puts play­ers into a roller­coaster go­ing of the beaten track. Armed with two pis­tols, which is best ma­neu­vered with Move con­trollers, the player must gun their way through waves of en­e­mies in­clud­ing killer clowns, zom­bies, and ghosts. Jump scares pop­u­late the length of each level as oc­ca­sional breaks be­tween shootouts, but the ex­pe­ri­ence is oth­er­wise lin­ear. While the game can be bested in less than two hours, al­ter­nate paths, col­lectibles, and a global leader­board can stretch the ex­pe­ri­ence a lit­tle fur­ther. For those up for a chal­lenge, there are also mul­ti­ple dif­fi­culty lev­els to keep trig­ger ngers happy, although the joy of Rush of Blood is re­ally im­mers­ing your­self in the Un­til Dawn uni­verse. Just have those adult di­a­pers ready.


A promis­ing, al­beit awed, start for VR horror.

Newspapers in English

Newspapers from Malaysia

© PressReader. All rights reserved.