Sting of the Scorpio
Microsoft reveals the technology behind Project Scorpio.
Back at E3 2016, Microsoft announced that they were working on a more powerful version of the Xbox One, called Project Scorpio. Microsoft boldly claimed that it would be the most powerful console ever created, and that it would be able to run games in native 4K (3,840 x 2,160) courtesy of AMD’s Jaguar GPU, which can deliver up to six tera ops of performance.
Fast forward to April 2017, and it looks like Microsoft has managed to walk the talk, according to Digital Foundry, who was invited to preview Project Scorpio’s technology at Microsoft’s headquarters in Redmond, California.
While Microsoft is still keeping the design of Project Scorpio under lock and key – possibly for a reveal at E3 2017 – the company did at least con rm the hardware it’s packing, which include a 2.3GHz octa-core CPU, a ‘faster’ 1TB 2.5-inch hard drive, a 4K UHD Blu-ray drive, and of course, the aforementioned GPU, which has 40 customized compute units running at a clock speed of 1,172MHz, 12GB of GDDR5 RAM, a memory bandwidth of 326GB/s, and yes, six tera ops of pure performance. To put things into perspective, the CPU of Project Scorpio is approximately 30-percent faster than that of the Xbox One, while its GPU is 4.6 times more powerful than the Xbox One's. In fact, the GPU of Project Scorpio has 1.8 tera ops more performance than the GPU of its immediate competitor, the PlayStation 4 Pro. You can expect to hear more about Project Scorpio during E3 2017, which is scheduled to take place at the Los Angeles Convention Center from June 13 to 15, 2017.