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L.A. Noire

GAX (Malaysia) - - TEST - By Michael Low

When L.A. Noire de­buted on PS3 and Xbox 360 in 2011, it wowed gamers with its at­mo­spheric re­cre­ation of late 40’s Los An­ge­les, ma­ture sto­ry­telling, and in­cred­i­ble fa­cial an­i­ma­tion – which owes greatly to Mo­tionS­can tech­nol­ogy and a cast of rec­og­niz­able film and TV ac­tors. The 2017 rere­lease adds 4K HDR sup­port for PS4 Pro and Xbox One X, as well as a num­ber of vis­ual im­prove­ments, and all down­load­able con­tent from The Com­plete Edi­tion. The Switch port, on the other hand, is a fun anom­aly that plays to the sys­tem’s strengths – with sur­pris­ing re­sults.

With the Joy-Cons de­tached, mo­tion con­trols let you con­trol the cam­era, ro­tate ob­jects dur­ing in­ves­ti­ga­tions, aim your weapon or brawl with your fists dur­ing com­bat. HD Rum­ble is also put to good use, giv­ing just the right amount of hap­tic feed­back to hint at nearby clues and ar­eas of in­ter­est. The game also takes ad­van­tage of the Switch’s touch­screen, where it’s pos­si­ble to di­rect Phelps’ move­ments, flip through the case notes, and tap on the de­sired in­ter­ro­ga­tion op­tions, which are now ac­cu­rately la­beled as Good Cop, Bad Cop, and Ac­cuse. Other than mi­nor slow­downs in busier scenes, the fact that we’re able to have the full L.A. Noire ex­pe­ri­ence on the Switch is a re­mark­able feat in it­self.

CON­CLU­SION Ev­ery­thing you love and loathe about L.A. Noire is present and ac­counted for.

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