ESCHER WOULD BE PROUD
For those who’ve been following the mobile gaming scene recently, chances are you’ve came across the eye-catching puzzler that is Monument Valley. A brainchild of design digital studio ustwo, the game is best described as a stylish puzzler, where the player is tasked to guide Princess Ida through a series of fantastical monuments that are straight out of M.C. Escher’s imagination. Through clever manipulation of the construct’s perspective, paths that were once inaccessible are suddenly opened for our pointyhat heroine to make her way to the destination.
Monument Valley represents a breath of fresh air in a market that is filled with free-to-play and freemium titles. The puzzles are rarely frustrating, and it’s such a delight whenever you work out the optical illusion necessary to advance forward. Unlike most games, there is minimal handholding in Monument Valley, relying instead on subtle visual cues and ambient sound effects to encourage exploration.
Gorgeous isometric visuals aside, everything else, from its excellent pacing to intuitive touch controls, work beautifully together. If there’s any complaint to be made, it’s that the game ends just when it gets interesting, but there’s no shortage of ‘wow’ moments from start to end.