FUTURE OF VR GAMING
For the longest time, Sony’s answer to the virtual reality boom went by the Project Morpheus moniker, which sounded cooler than it should for an in-development name. Following two brief appearances at E3 and gamescom this year, Sony formally revealed the official name for its stylish, curvy VR headset at the SCEJA press conference two days ahead of the 2015 Tokyo Game Show. Somehow, ‘PlayStation VR’ - while a no-brainer from a marketing standpoint - just doesn’t have the same ring it used to.
But putting that aside, the PS VR remains comfortable to wear (fitting nicely even for those who are rocking glasses like yours truly), though the lack of built-in headphones meant that a separate unit (*wink* Gold Wireless Stereo Headset *wink*) will have to wrap above the PS VR for the immersion to work. A total of 10 demos were playable at the PlayStation booth, some of which offer a great deal more interactivity, while a few were nothing more than glorified tech demos created specifically for the show floor.
During the conference, Sony Computer Entertainment CEO Andrew House announced that the VR headset will be “priced as a new gaming platform” and it will go on sale in the first half of 2016. If that’s indeed the case, then the PS VR will likely cost around RM1,599 (when taking the PlayStation 4’s price drop into consideration). That’s quite an investment for what would amount to 10 supported titles when it hits store shelves next year. It’ll be interesting to see how gamers respond to Sony’s bold VR gamble.