MASTERING MAGIC It’s pretty easy to mistake
for your run-of-themill role-playing game, where you’re required to spend countless hours farming for in-game currency, and leveling up your character to learn more impressive skills. Yes,
shares the same top-down perspective of certain action RPGs (e.g. and
but that’s pretty much where the similarities end. There’s no character leveling system in nor will you be need to painstakingly acquire your magical abilities – everything is handed to you at the very start of the game on a silver platter.
In fact, you don’t even have mana pool, which means you’re given free will to cast as many spells as you want, and as recklessly as you want – without needing to constantly worry about running out of precious mana. This is a godsend of a gameplay mechanic, really, as the game literally has dozens upon dozens of different magic combinations that you can cast directly unto your enemies, yourself, or the area around you.
In essence, your magic abilities revolve around seven
DECEMBER 2015 base elements: Shield, Earth, Arcane, Life, Water, Fire, and Lightning. From there, you can combine any five elements together to create a variety of different spells. For example, if you were to combine the Fire and Earth elements together, you can catapult a flaming boulder at your enemy. Combine Lighting and Arcane, and you’ll unleash an electricity-laced beam of death. You should keep in mind that there are certain elements that would cancel each other out when mixed together, such as Water and Lightning, for obvious reasons. A SLAP IN THE FACE But don’t for one second think that the absence of mana costs and the abundance of spells at your disposal would render you overpowered though, because each of the monsters you’ll face throughout the game are bound to be immune to one magic element or the other, which basically means you can’t just happily blitzkrieg your way through the entirety of the game using just one magical element.
As a matter of fact, we’re pretty certain that you won’t be able to complete
all by yourself. This is unless, of course, you’re undeterred by dying repeatedly to the same horde of monsters until you chance upon a loophole to defeat them – but only to be trampled by the next awaiting pack of monsters.
To give you an idea of just how unrelenting can be when you’re tackling it solo, we’ve only just reached Chapter 3 of the game and we’re already finding ourselves being mercilessly walked over by hordes of goblins and orcs – to a point where we felt like giving up on the game entirely. In case you were wondering, the game has nine chapters in total, so you can imagine just how unforgiving the game will be as you progress through its later stages.
As such, your best (and only) course of action would be to tackle the game’s relatively short campaign together with a friend or two, be it through local co-op or online co-op. If you and your friend(s) can manage to not die a hundred and one times with each enemy mob encounter, you’ll very likely be able to finish the entire game within a day.