FPS Apocalyptic Co-op Survival
What better way to bond with your friends than to barricade a room from zombies on a cold, barren night? Or to make your last stand armed with only a rusty axe and frying pan you looted from an abandoned house you barely escaped alive just minutes ago? Popularized by Tripwire Interactive’s Killing Floor in 2005 (as a mod for Unreal Tournament 2004) and briefly re-introduced in Call of Duty: World at War’s ‘Nazi Zombie’ mode in 2008, it was not until Valve’s own Left 4 Dead series in the same year that the game type solidified itself as a standalone genre, rather than a mere game mode or mod.
The ensuing acclaim from fans worldwide resulted in the birth of Deep Silver’s Dead Island series in 2011, Rebellion Development’s
Nazi Zombie Army series since 2013, Warner Brothers’ hugely popular Dying Light early this year, and Killing Floor 2. Focusing on surviving with friends or strangers alike, the key element in the genre’s appeal is its ability to deliver a thrilling, adrenalinelaced, cooperative experience in hostile environments, requiring a combination of cunning, stealth, and teamwork in order to emerge victorious.