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HTC Un­veils the Vive Pre VR Head­set at CES 2016

HWM (Malaysia) - - GAX -

2016 is poised to be a big year for all things vir­tual re­al­ity, now that com­pa­nies such as Sony, Ocu­lus, and HTC are go­ing all out to be the first to of­fer a VR head­set to con­sumers.

HTC was orig­i­nally ex­pected to re­lease its VR head­set, the Vive, by the end of 2015, which as you prob­a­bly would have al­ready no­ticed, hasn’t ex­actly ma­te­ri­al­ized. Ac­cord­ing to HTC, the com­pany de­cided to push back the launch of the Vive to April 2016 be­cause they wanted to sup­ple­ment it with “a very, very big tech­no­log­i­cal break­through.”

This ‘tech­no­log­i­cal break­through’ that HTC was speak­ing of was show­cased at CES 2016 last month through the Vive Pre – a sec­ond­gen­er­a­tion Vive de­vel­oper kit, which sports

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FE­BRU­ARY 2016 a num­ber of in­ter­est­ing new fea­tures and er­gonomic im­prove­ments over the orig­i­nal, ones that would very likely find their way onto the fi­nal con­sumer ver­sion of the Vive.

The high­light of the Vive Pre is def­i­nitely its new front-fac­ing cam­era, which al­lows the Vive Pre to over­lay vir­tual ob­jects into the real world, and vice versa, to pro­vide you with a com­pelling aug­mented re­al­ity ex­pe­ri­ence. The Vive Pre’s front cam­era is also mind­ful enough to pre­vent you from walk­ing into walls or ob­jects while you’re pranc­ing around with the head­set on, as it will au­to­mat­i­cally pro­vide you with a video feed of the real world once you stray too far away from the pre-de­fined VR bound­ary.

There are plenty of other im­prove­ments to be found in and around the head­set as well. It’s now more compact that be­fore, and fea­tures a new strap de­sign, along­side in­ter­change­able foam in­serts that would en­able it to sit more snugly around your head.

Bun­dled to­gether with the Vive Pre are its re­designed wire­less mo­tion con­trollers, which have been duly given softer edges, tex­tured but­tons and grip pads to make them feel more com­fort­able in your hands. They even come with a dual stage trig­ger, which helps you to in­ter­act with ob­jects more in­tu­itively. Be­ing the wire­less con­trollers that they are, you can ex­pect to recharge the Lithium-ion bat­ter­ies of the Vive Pre rather fre­quently, as they’re rated to have a bat­tery life of just four hours.

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