HWM (Malaysia) - - ED'S NOTE - Quan­tum Break, Gears of War: Ul­ti­mate Edi­tion. Drop­box Candy Crush Saga Tomb Raider. Quan­tum Break

HWM | In the pre­vi­ous is­sue, I men­tioned my in­tent to pur­chase the lat­est time-bend­ing third-per­son ac­tion ti­tle from Rem­edy En­ter­tain­ment. Even though I per­son­ally don’t own an Xbox One, I was com­forted with the knowl­edge that my Win­dows 10 gam­ing rig will be ready for it on day one. After all, Mi­crosoft con­firmed that the game will ar­rive as a Win­dows 10 ex­clu­sive, much like

When April 5th rolled around, off I went into the Win­dows Store, only to be dumb­founded by the ask­ing price: RM253.90.

Ex­or­bi­tant pric­ing aside, you’ve prob­a­bly read about what the PC gam­ing com­mu­nity thinks of the ‘wall gar­den’ that is Win­dows Store. While it makes sense for Mi­crosoft to dis­trib­ute apps and games like and as UWP (Univer­sal Win­dows Plat­form) apps, the gen­eral con­sen­sus is that there are se­ri­ous lim­i­ta­tions – no ex­clu­sive fullscreen mode, M AY 2 0 1 6 en­forced V-Sync, no SLI/CrossFire sup­port – to the UWP frame­work, par­tic­u­larly when com­pared next to the Steam ver­sion of Rise of the It’s es­pe­cially dire when things like V-Sync and multi-GPU have to be worked on post-re­lease.

At the time of writ­ing, suf­fers from frame-pac­ing is­sues, un­in­ten­tional vis­ual glitches, and blurry im­age qual­ity (due to ‘re­con­struc­tion’, the non­na­tive res­o­lu­tion ren­der tech­nique car­ried over from the Xbox One re­lease). It’s a shame, really. I feel bad for Rem­edy as the stu­dio has con­sis­tently de­liv­ered qual­ity PC re­leases. As for me, I choose to vote with my wal­let, and won’t be rec­om­mend­ing this any time soon.

Even Jack Joyce him­self can hardly believe what he's see­ing in the Win­dows 10 port.

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