Sony Re­port­edly Work­ing on New PS4 That De­liv­ers ‘Ul­tra High-Def­i­ni­tion Res­o­lu­tion Graph­ics’

HWM (Malaysia) - - GAX - NEWSWIRE -

Here's an in­ter­est­ing piece of news that the glo­ri­ous ‘PC Mas­ter Race' would most def­i­nitely hiss and scoff at: Ac­cord­ing to re­ports by The Wall Street Jour­nal, Ko­taku, and Eurogamer, Sony is cur­rently in the midst of de­vel­op­ing a new PlayS­ta­tion 4 that's ca­pa­ble of run­ning games in ‘ul­tra high-def­i­ni­tion res­o­lu­tion graph­ics' – or in other words, 4K res­o­lu­tion.

Eurogamer be­lieved that the new PS4, codenamed NEO, will be run­ning on the same Jaguar octa-core pro­ces­sor that's pow­er­ing the ex­ist­ing PS4, but with a faster clock speed of 2.1GHz – which trans­lates to an in­crease of 31 per­cent. The pro­ces­sor isn't the only thing that has been car­ried for­ward though, as the NEO will al­legedly be trot­ting along with the same 8GB of GDDR5 mem­ory as its pre­de­ces­sor, but sup­ple­mented with a 24-per­cent boost in band­width for good mea­sure. As far as its GPU is con­cerned, it is be­lieved that Sony will be re­ly­ing on AMD's lat­est GPU tech­nol­ogy, Po­laris, to power the NEO, con­sid­er­ing that the 36 com­pute unit count of the GPU listed on its leaked spec­i­fi­ca­tion sheet doesn't tally with any of AMD's ex­ist­ing GPU of­fer­ings.

All these up­grades should the­o­ret­i­cally allow the NEO to run games in 4K res­o­lu­tion, and also en­sure that it'll have suf­fi­cient fire­power to sup­port the PlayS­ta­tion VR head­set that will be mak­ing its de­but this com­ing Oc­to­ber.

In ad­di­tion to that, The Wall Street Jour­nal also re­ported that the NEO will not be re­plac­ing the ex­ist­ing PS4. In­stead, it'll be sold along­side it as a more po­tent al­ter­na­tive. They also high­lighted that it is likely that both con­soles will be shar­ing the same soft­ware cat­a­log, so you won't have to worry about your cur­rent col­lec­tion of PS4 games be­ing in­com­pat­i­ble with the new PS4. Ac­cord­ing to Sony's in­ter­nal doc­u­ments, you should be ex­pect­ing higher and more sta­ble frame rates, im­proved graph­ics fi­delity, and ad­di­tional graph­ics fea­tures while you're play­ing your legacy PS4 games on the NEO, pro­vided that de­vel­op­ers are will­ing to is­sue a com­pat­i­bil­ity patch for them.

If you have games that don't na­tively run in 4K res­o­lu­tion, the NEO will do the job of up­scal­ing them. Ac­cord­ing to a source who's in­volved with the NEO's devel­op­ment, there are al­ready game de­vel­op­ers who have re­ceived NEO devel­op­ment kits, whom are cur­rently work­ing on games that will take ad­van­tage of its ad­di­tional mus­cle. He added that these games will work with the reg­u­lar PS4, al­beit with ‘with con­sid­er­able sac­ri­fices made to per­for­mance'.

Re­gret­tably, no one knows for sure when the NEO will be mak­ing its de­but, or how much it would cost. It is rather un­likely that the new PS4 would be re­leased in Q4 this year, see­ing that the launch of the PlayS­ta­tion VR is tak­ing place within that time­frame – Sony def­i­nitely wouldn't want the NEO to steal all of its thun­der. But then again, come to think about it, there's really noth­ing wrong for Sony to de­liver a dou­ble whammy by in­tro­duc­ing the NEO to­gether with the PlayS­ta­tion VR, which will un­doubt­edly leave fans around the world with their minds blown.

Per­haps we'll find out more when E3 2016 rolls around in June? M AY 2 0 1 6 | HWM 107

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