HyperX Cloud Revolver
connectivity and the 7.1 sound card of the Cloud II.
Now, the HyperX Cloud Revolver is a gaming headset, so of course the first thing we’d want to know is how well it does in that department. According to HyperX, the Revolver will allow you to hear your surroundings better, and hear what’s going on in the game further than the competition. To put the claim to the test, we ran a few of our favorite FPS games where such sound positioning really matters – Left 4 Dead 2, Counter Strike: Global Offensive, as well as the co-op TPS Warframe.
And sure enough, for all three games, we could hear the sounds of approaching enemies from further away, but not for the reason that you’d think. When compared to the preceding Cloud II, movement from equal distance sounded louder on the Cloud Revolver, which translates to sounds at long distance still audible on the Cloud Revolver when it would otherwise already be inaudible on the Cloud II. At closer distances, everything is louder, which may give you a sense of urgency, or the urge to recalibrate your volume settings.
For your music listening pleasure, you may find the Cloud Revolver that comes without the sound card a slight bummer. That said, with the sound card out of the picture, the Cloud Revolver does a better job handling vocal tracks. Due to the Cloud Revolver’s ability to let you hear things that are further away however, it does skew the soundstaging a little, making everything sound closer than they should.
As for the microphone, it comes with noise-cancellation tech that makes sure your teammates only hear you, and not your siblings squabbling with your parents in the background. It also comes with TeamSpeak and Discord certification, in case it needs credentials to boost its credibility. Of course, you can expect to use it with in-game chat clients TeamSpeak, Discord, RaidCall, Skype, or any other VoIP client without a hitch. by
The detachable microphone has some flexibility to it, allowing you to adjust it to its best position.