Mak­ing VR a Re­al­ity

HWM (Malaysia) - - REWIND -

It be­gan as a Kick­starter pas­sion project by Palmer Luckey and Jack McCauley to bring the prom­ise of vir­tual re­al­ity (VR) into the hands of the masses. Now, with the back­ing of Face­book, Ocu­lus Rift stands tall amongst giants to usher in the next gen­er­a­tion of VR. The Ocu­lus Rift (or the Rift, for short) costs US$599. This in­cludes the head­set, sen­sor, re­mote, ca­bles, Xbox One con­troller, and a copy of Lucky’s Tale. On top of that, it re­quires a PC run­ning Mi­crosoft Win­dows 7 and above to work. The sys­tem must also have at least an NVIDIA GeForce GTX 970 or AMD R9 290 graph­ics card, an In­tel Core i5-4590 equiv­a­lent pro­ces­sor, 8GB of RAM, three USB 3.0 ports, one USB 2.0 port, and an HDMI 1.3 video out­put. Games fuel the Ocu­lus Rift and it has an im­pres­sive li­brary. The set it­self is bun­dled with Lucky’s Tale, a fam­ily-friendly 3D plat­former. But take a step be­yond the packin game, and you will find ti­tles like ADR1FT, a beau­ti­ful and deadly first-per­son nar­ra­tive game set in space. Fancy an RPG? There’s Chronos, a game in­spired by Dark Souls, but with an in­ter­est­ing age me­chanic. Play­ing games isn’t the only thing the Ocu­lus Rift is good for. There are also ex­pe­ri­ences or en­ter­tain­ment ti­tles such as Henry, The Rose and I, and Apollo 11 VR. These ex­pe­ri­ences are more nar­ra­tive driven, much like movies, and may oc­ca­sion­ally have in­ter­ac­tive el­e­ments. Henry, for ex­am­ple, is a short movie about Henry the hedge­hog and his ad­ven­ture to find friends. Un­like a movie ex­pe­ri­ence, the Rift puts you in the story right along­side Henry.

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