Your mileage may vary
Last month saw the arrival of the PlayStation VR headset, both locally and around the world. For those who have yet to experience it, there are PS VR demo booths at participating Sony Store outlets and video games retailers for you to get a taste of VR gaming. We’ve spent extensive time with the PS VR (‘Hello, PlayStation VR’, page 35), trying out the myriad of games available at launch, and in the process, discovered our tolerance level for the varying degrees of motion intensity from each title.
In my case, I had a blast with Job Simulator and Keep Talking and Nobody Explodes, and handled the psychedelic effects of
Rez Infinite with aplomb. Unfortunately, I can’t say the same for Driveclub VR, seeing as I couldn’t get past the first turn of the track without feeling nauseous. That wasn’t the case for another member of the team, who sped through the laps like it was second nature. Hopefully, with more time spent in VR, those of us who are prone to motion sickness can gradually ease into the more intense experiences that are to come. Happy reading! Editor