Time to say good­bye

Square Enix an­nounces with­drawal from Hit­man de­vel­oper IO In­ter­ac­tive.

HWM (Malaysia) - - GAX -

There comes a time in ev­ery en­tity’s life when they must say good­bye and part ways in or­der to search for greener pas­tures. For game de­vel­oper IO In­ter­ac­tive, its long-time pub­lisher and part­ner, Square Enix, did just that when the lat­ter an­nounced the split.

The an­nounce­ment came in light of Square Enix’s re­cent fi­nan­cial re­port, where they said that the com­pany re­ported strong profit and ‘record earn­ings’ dur­ing its last fis­cal year, thanks to strong sales within the con­sole and mo­bile di­vi­sions, re­spec­tively. But more im­por­tantly, the jump in sales was at­trib­uted to the block­buster se­ries, such as Rise of the Tomb

Raider and Fi­nal Fan­tasy XV. "For this fis­cal year, the com­pany re­ported record-high net sales, op­er­at­ing in­come, or­di­nary in­come and profit at­trib­ut­able to own­ers of par­ent, re­spec­tively,” the re­port said. “Th­ese sales trans­lated to a 20-per­cent in­crease in net sales, 20.3-per­cent jump in op­er­at­ing in­come, and 22.9-per­cent in­crease in or­di­nary in­come.” Mov­ing for­ward, Square Enix also stated that they will be fo­cus­ing on ex­pand­ing their sales and de­vel­op­ment for more mo­bile ti­tles to over­seas and emerg­ing mar­kets.

IO In­ter­ac­tive is the game de­vel­oper stu­dio that is based in Den­mark. The stu­dio is fa­mous among gamers for its cre­ation of the crit­i­cally-ac­claimed Hit­man fran­chise, which first launched 17 years ago. The stu­dio’s lat­est ti­tle, dubbed sim­ply as Hit­man, re­cently ended its first sea­son.

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