THE FUTURE OF GAMING
Say goodbye to controllers as you know it.
The humble video game controller has come a long way. Just look at simple joystick and one button setup, and the PS4’s DualShock 4 with its 12 digital buttons, two analog sticks, two analog triggers, d-pad, motion sensors, and even a capacitive touchpad. But video game controllers in the future may not even resemble traditional handheld controllers.
stick for hand-based actions, imagine Knuckles – the latest grip-based VR controller from Valve – uses capacitive sensors on the controller to individually controller can tell exactly what motion you’re making. And it comes with strap so you can actually ‘throw’ something without sending the controller in to a TV screen.
Gaming is also going to become a lot more active in future, as developers try to heighten the sense of realism by actually getting you moving. Take for example, the Virtuix Omni. This gaming rig places a treadmill in its center so how much and how fast you move in the real game world.
More and more, we’re also going to see the sensors in wearables added
to the gaming world. For example, take the KOR-FX Haptic gaming vest. This provides vibrations to your body corresponding to audio coming from the game, so you’ll really feel, see and hear what’s going on in game.
VR gaming is going to become more communal, as backpack PCs like HP’s OMEN X and the XMG Walker mean we’ll no longer be tethered to a computer or gaming rig, with everyone else waiting in line.
Not being tied to a power cable also means more people can get in on the fun at once, so expect full-on VR gaming arenas in the near future. Zero Latency VR is already running such facilities in Australia, and their custom-built games get you and a group of up to eight headsets and (multi-tasking) weapons to kill zombies in an otherwise empty space.
the prospect of being able to physically virtual world or, to gun down enemies while literally back-to-back with your friends certainly seems just that much closer to being reality.