A part of ‘ resident evil’
DASEIN Academy of Art Animation alumni Loo Yong Kang, Pang Chuan Yuan and Tan Kirk Ching are proud to be a part of the world- acclaimed CGI motion picture Resident Evil by Capcom & Sony Pictures Entertainment Japan through Flystudio.
Resident Evil: Damnation, also known as Biohazard: Damnation in Japan, is a featurelength computer- animated film by Capcom and Sony Pictures Entertainment Japan. The production teams consist of artists and animators from Digital Frontier, the leading CG powerhouse in Japan, and Flystudio in Malaysia. The studio provided modelling, animation, simulation and effects works to the Japan production team, CG artists and animators at Flystudio.
Pang, Loo and Tan share their thoughts about the production process and what it was like to work on one of the most well- known titles in the world of gaming.
Biohazard: Damnation is the first animated feature project since Flystudio joined Digital Frontier Group in 2011.
Can you tell how the tasks were assigned in the first place?
We’re assigned to do props, sub- characters and effects by the level of difficulty and skills. Digital Frontier sent CG artists over to do skills and knowledge sharing and briefing on the system and workflow.
Let’s start with the props. Can you talk about the types and challenges?
We did swords, knives, ropes, baseball bats, etc. The production team will make sure there is no copyright violation by cross- checking and verifying the reference or the design, as detailed as the pattern or textures on the swords. Shader adjustment is probably one of the hardest. Since we visualised, say, a rustic sword differently, it took back and forth communication and rounds of revisions before it’s up to the mark.
Can you talk about your experience working with the CG artists and animators from Japan?
We learned a great deal by being exposed to different techniques, some details of which were not considered. Like reducing polygon count when not necessary to use in modelling is something we didn’t know before. We’re not only convinced by their expertise, but also amazed by their keen observation – they can tell how you did what you have done just by looking. No doubt they’re particular and the work is demanding but what we have learned is really cool and we have grown in terms of skills and work execution.
For more information, call 03- 4142 2990. Alternatively, you can also log on to www. dasein. edu. my or visit Dasein at 3A- 12- G, Jalan Wangsa Delima 10, Desa Wangsa, Wangsa Maju Seksyen 5, Kuala Lumpur.
Dasein Academy of Art offers full- time diploma courses in Graphic Design, Illustration, Fine Art, Animation, Digital Media and Mass Communication.
Come to Dasein’s Info Day on March 26 and 27 and April 23 and 24 from 9am to 5pm. Talks sessions will be held from 11am to noon – “Future Ventures in Mass Communication” and 1pm to 2pm – “Smart Start in Art & Design”.
is a feature- length computer- animated film by capcom and Sony Pictures Entertainment Japan. Three dasein students were part of the team.