Malaysian gam­ing con­tent ex­ports hit RM80m in 2015

The Sun (Malaysia) - - SUNBIZ -

KUALA LUMPUR: Malaysia’s gam­ing con­tent ex­ports jumped to RM80 mil­lion last year, up 75% com­pared with 2014, boosted by greater ac­cep­tance from the global gam­ing in­dus­try.

Malaysia Dig­i­tal Econ­omy Cor­po­ra­tion (MDEC) CEO Datuk Yas­min Mah­mood said the growth re­flected the coun­try’s po­ten­tial to be­come a re­gional gam­ing hub by 2025.

“The mo­men­tum is there ... we are get­ting recog­ni­tion from the global gam­ing in­dus­try,” she told re­porters at the South­east Asia An­nual Gam­ing Con­fer­ence, Level Up KL, here yes­ter­day.

Ear­lier in her speech, Yas­min said Malaysia aimed to be­come the re­gional hub for the gam­ing in­dus­try, bol­stered by the in­dus­try’s ro­bust growth in the re­gion.

“The South­east Asia video games mar­ket rep­re­sents about 4% of the global con­sump­tion and it is ex­pected to grow faster than any other re­gion in the near fu­ture,” she said.

Yas­min said driven by the rapid rise in in­ter­net ac­cess and own­er­ship of in­for­ma­tion and com­mu­ni­ca­tions tech­nol­ogy de­vices, the re­gion’s mar­ket is ex­pected to grow at a com­pound an­nual growth rate of 30% be­tween 2015 and 2018, the fastest growth of any re­gion, while global growth is es­ti­mated at 7%.

“The South­east Asia gam­ing mar­ket is es­ti­mated to reach US$2.8 bil­lion (RM11.2 bil­lion) by 2018,” she added.

In its ef­fort to es­tab­lish Malaysia as a gam­ing hub, MDEC in March 2015 part­nered with GameFounders, the first gam­ing start-up ac­cel­er­a­tor in Europe, to bring re­gional game ac­cel­er­a­tors to Malaysia, said Yas­min.

“MDEC is com­mit­ted to open­ing up doors and op­por­tu­ni­ties for Malaysian tal­ents in the gam­ing in­dus­try,” she said.

Price­Wa­ter­House­Coop­ers’ Global En­ter­tain­ment and Me­dia Out­look 2013-2017 said Malaysia’s gam­ing mar­ket was worth RM727 mil­lion in 2013 and is ex­pected to grow 20% to RM868.70 mil­lion by 2017.

Or­gan­ised by MDEC, the five­day con­fer­ence that be­gan on Nov 5 has at­tracted over 500 par­tic­i­pants in­clud­ing game de­vel­op­ers, in­vestors, game pub­lish­ers and tech­nol­ogy providers from both the lo­cal and in­ter­na­tional gam­ing in­dus­try. – Ber­nama

Newspapers in English

Newspapers from Malaysia

© PressReader. All rights reserved.