In­ac­tiv­ity

New Zealand Fitness - - FIT FOOD -

ANew Zealand in­ven­tion cre­ated by sports sci­ence aca­demics and a lo­cal ex­porter is set to help ad­dress global child­hood in­ac­tiv­ity. The patented fit­ness tech­nol­ogy, de­vel­oped with phys­i­ol­o­gists from Can­ter­bury Univer­sity utilises a unique sig­nal pro­cess­ing al­go­rithm to en­able a tram­po­line user to em­u­late the “swipe” move­ments on a tablet in a se­ries of spe­cially de­signed gam­ing apps.

The sys­tem uses mat sensors to de­tect tram­po­line jump lo­ca­tion, jump height, and even calo­rie-burn rate, and con­verts it us­ing a patented al­go­rithm to en­able the jumper to play games us­ing their en­tire body as the con­troller.

Cre­ated by Christchurch-based Springfree Tram­po­line the new de­vice was de­signed to en­cour­age more ac­tive play for Kiwi kids.

In­ter­na­tional stud­ies show some kids are spend­ing more than 60 hours per week con­sum­ing me­dia and less than 60 min­utes play­ing out­side.

The tgoma – an acro­nym for “take gam­ing out­side and make it ac­tive” – was cre­ated to re-di­rect chil­dren’s pas­sion for dig­i­tal tech­nol­ogy and make it a phys­i­cal ac­tiv­ity. The de­vice lever­ages tech­nol­ogy to shift screen time from be­ing a seden­tary ac­tiv­ity to be­ing an ac­tive ex­pe­ri­ence, with sig­nif­i­cant wellness ben­e­fits.

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