Take on the role of the king’s heroes and defend the realm. Or collect treasures, then protect your castle against an advancing horde. These are cooperative games where you must all work together to survive.
Strategy games for all ages
Defenders of the Realm
Players take the role of one of six heroes of the kingdom - a cleric, paladin,
ranger or wizard. You must work together using each of your special abilities
to defend the citadel in your capital city from four generals and their minions.
You all win if the last enemy unit is defeated before they reach the citadel.
Players can venture out on their own or work in a group, but working
together, discussing strategies and combining resources is essential to win
the game. The advancing armies are large in numbers and the generals
themselves are very powerful: you are unlikely to survive if you engage on
your own. Defenders of the Realm becomes very exciting and intense towards
the end of the game, as all the players struggle with low health and the
minions close in on the citadel. Defenders of the Realm is for 1 - 4 players, takes
about two hours to play, and is suitable for children as young as 8.
What do you get if you combine the excitement of Castle Panic and the
humour of Munchkin? - Munchkin Panic. Just like Castle Panic, players work
together trading their cards to defeat units of an advancing army before
they destroy your castle. But instead of orcs and goblins, it’s now trolls,
geeks and lawyers that are trying to tear down your castle walls. Treasure
cards are awarded after successful battles, and make your units more
powerful in future battles. If any part of the castle remains standing after
the last of the advancing horde is defeated, all the players win. Whoever
has the most trophies is declared the Master Munchkin. Munchkin Panic
is for 1 - 6 players, takes about an hour to play, and is suitable for children
as young as 8.