Samsung Gear VR
NEEDS MORE TIME
The Samsung Gear VR finds itself in a sweet spot for virtual reality headsets: right in between the low-cost Google Cardboard and the full-fledged systems from Oculus, HTC/Valve, and Sony. In a nutshell, it’s a wireless VR device with touch controls, but only compatible with the latest two generations of Samsung Galaxy flagships.
If you’re new to consumerlevel virtual reality, then the Gear VR is a good product to start with. There’s no need to go through manuals or research online before beginning the experience. You simply have to plug your smartphone into the Gear VR, and it’ll walk you through the requirements needed for complete functionality, which involves some app downloads and a short virtual tutorial.
Once everything is set up, you’re on your own in Samsung’s proprietary Gear VR world. As of writing, the app selection is still quite limited, and there are no standout games or worlds to explore that’ll get you truly excited just yet; you even need a separate controller from Samsung to fully appreciate certain games. And like other VR gadgets, expect to feel nauseated after prolonged use.
Speaking of extended usage, the setup overheats while pushing the more strenuous apps. Fortunately, we had no problems with the physical buttons and touchpad of the Gear VR. Once you get the right fit and become accustomed to the controls, it’s non-stop fun until the overheating sets in.
What makes the Samsung Gear VR great is its current availability and fair price. It’s not worth buying a Galaxy S7 or even an older S6 just for this, but if you already have a compatible handset and want to dive into the VR trend, then this is your best bet.