Sam­sung Gear VR

NEEDS MORE TIME

HWM (Philippines) - - Test -

The Sam­sung Gear VR finds it­self in a sweet spot for vir­tual re­al­ity head­sets: right in be­tween the low-cost Google Card­board and the full-fledged sys­tems from Ocu­lus, HTC/Valve, and Sony. In a nut­shell, it’s a wire­less VR de­vice with touch con­trols, but only com­pat­i­ble with the lat­est two gen­er­a­tions of Sam­sung Galaxy flag­ships.

If you’re new to con­sumer­level vir­tual re­al­ity, then the Gear VR is a good prod­uct to start with. There’s no need to go through man­u­als or re­search on­line be­fore be­gin­ning the ex­pe­ri­ence. You sim­ply have to plug your smart­phone into the Gear VR, and it’ll walk you through the re­quire­ments needed for com­plete func­tion­al­ity, which in­volves some app down­loads and a short vir­tual tu­to­rial.

Once ev­ery­thing is set up, you’re on your own in Sam­sung’s pro­pri­etary Gear VR world. As of writ­ing, the app se­lec­tion is still quite lim­ited, and there are no stand­out games or worlds to ex­plore that’ll get you truly ex­cited just yet; you even need a sep­a­rate con­troller from Sam­sung to fully ap­pre­ci­ate cer­tain games. And like other VR gad­gets, ex­pect to feel nau­se­ated af­ter pro­longed use.

Speak­ing of ex­tended us­age, the setup over­heats while push­ing the more stren­u­ous apps. For­tu­nately, we had no prob­lems with the phys­i­cal but­tons and touch­pad of the Gear VR. Once you get the right fit and be­come ac­cus­tomed to the con­trols, it’s non-stop fun un­til the over­heat­ing sets in.

What makes the Sam­sung Gear VR great is its cur­rent avail­abil­ity and fair price. It’s not worth buy­ing a Galaxy S7 or even an older S6 just for this, but if you al­ready have a com­pat­i­ble hand­set and want to dive into the VR trend, then this is your best bet.

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