A FREE-TO-PLAY FREE FOR ALL
WORLD OF TANKS
Modern gaming titles have been trending towards the ‘free-to-play model’ to extend their reach. But the idea of having in-game advantages available for money doesn’t gel with the concept of competitive gaming. The company Wargaming has managed to find a balance between including free-to-play elements into their game World of Tanks, while still ensuring it can be accepted as an e-sports title.
World of Tanks is popular worldwide, but it has established itself in the Asia Pacific region where it boasts 1.7 million registered users, with up to 20,000 gamers playing concurrently. Wargaming.net conducts their e-sports league in multiple countries, with three seasons per year, culminating in a grand finale at the end of the season.
At TanksAsia Masters, the winning team will walk away with US$50,000. On the whole, Wargaming.net will be offering US$2.5 million in prize money for different winners across different regions and contests. Additionally, World of Tanks was also included at the World Cyber Games 2012.
Wargaming.net also has their new World of Warplanes title in open beta, with a World of Warships game in production. According to their General Manager for Asia Pacific, the game developers intend to run e-sports leagues for the new IPs after launch, while maintaining the existing leagues for World of Tanks. Not only does e-sport represent a way to earn cash now, it looks like there is a career to be had for those with the requisite gaming skills.
As you gain experience in World of Tanks, users can expand their garage of tanks which differ with regards to stats and characteristics.
Good co-ordination is required to move, aim and shoot.