Pew pew pew

HWM (Singapore) - - Ed's Note -

The past few months have been quite try­ing for the tech in­dus­try, what with a se­ries of high pro le ex­ploits that ef­fec­tively shone a blind­ing spot­light on cy­ber­se­cu­rity in this dig­i­tal age, or the lack thereof. While the threats are real and should not be taken lightly, I thought we’d take a break from the doom and gloom, and switch gears to fo­cus on the fun side of tech­nol­ogy.

So for this is­sue, we carved out time for good old dig­i­tal en­ter­tain­ment with a fea­ture that fo­cuses on the state of gam­ing and what are the ex­pe­ri­ences you can ex­pect from cur­rent and fu­ture gen­er­a­tion tech­nolo­gies.

What I found amus­ing when edit­ing the story; was the fact that I was sub­con­sciously ap­pend­ing the word “tra­di­tional” to­gether with PC and con­sole gam­ing. It took a while to catch my­self, but I re­al­ized that the video games in­dus­try we’re writ­ing about is still as niche as it has al­ways been.

Sure, con­soles have be­come more liv­ing room friendly and e-sports has be­come a le­git­i­mate ca­reer, but pow­er­ful PCs and con­soles are still ded­i­cated gam­ing ma­chines. Ev­ery­thing else is sec­ondary. The peo­ple who buy (or con gure) one for the pur­pose of play­ing games are still called gamers. See? Tra­di­tional. What’s re­ally be­come main­stream is mo­bile gam­ing. No­body buys a smart­phone speci cally to play games with, but ev­ery­one plays one game or an­other on their de­vice. I bet the thought has never crossed your mind to call your Poké­mon Go-ing aunt or Candy Crush­ing grandma, gamers.

Food for thought.

Zachary Chan


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