STEELSERIES RIVAL 110
The SteelSeries Rival 110 is an iterative upgrade over the older Rival 100, and it xes the biggest weakness that mouse had – the sensor.
The Rival 110 is equipped with a 7,200DPI TrueMove1 optical sensor, and it tracks wonderfully with no noticeable acceleration or jitter. The lift-o distance is a little high, but it didn’t interfere with the usage of the mouse too much.
In addition, you can tweak sensitivity in 100 DPI increments and program up to two DPI stages. The older Rival 100 was fairly restrictive as it was limited to preset DPI stages such as
250, 500, and 1,000 DPI.
The Rival 110’s ambidextrous shape is exceedingly comfortable to palm, and its relatively full middle arch provides ample support. It also has a slightly tapering design and the rear is a good centimeter wider than the front and middle of the mouse, which is part of why I’d call this primarily a mouse for the palm grip.
Its sides aren’t rubberized, but it is textured for some extra grip. The Rival 110 handles well, with a lightweight and exible rubber cable that makes it quite an agile rodent to work with. It’s also a bit larger than most of the other mice in this shootout, so it should be better suited for those with larger hands too.
This is also a six-button mouse, so you have the full complement of two side buttons and a DPI switcher, as should really be the norm at this price. The buttons and scroll wheel click quite satisfyingly, and there’s little to dislike in terms of build quality. It may not use the split trigger design that pricier mice like the Rival 600 use, but it denitely feels a lot better put together than the Cooler Master MasterMouse S.
When it comes to lighting controls, SteelSeries doesn’t let you customize the scroll wheel and logo separately, so you’ll have to settle for the same e ect for both lighting zones. That said, the lighting doesn’t look as bright as that on the Abyssus Essential. However, the Rival 110 is also part of SteelSeries’ PrismSync ecosystem, so you’ll be able to sync it with other compatible gear.