HWM (Singapore)

STEELSERIE­S RIVAL 110

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The SteelSerie­s Rival 110 is an iterative upgrade over the older Rival 100, and it xes the biggest weakness that mouse had – the sensor.

The Rival 110 is equipped with a 7,200DPI TrueMove1 optical sensor, and it tracks wonderfull­y with no noticeable accelerati­on or jitter. The lift-o distance is a little high, but it didn’t interfere with the usage of the mouse too much.

In addition, you can tweak sensitivit­y in 100 DPI increments and program up to two DPI stages. The older Rival 100 was fairly restrictiv­e as it was limited to preset DPI stages such as

250, 500, and 1,000 DPI.

The Rival 110’s ambidextro­us shape is exceedingl­y comfortabl­e to palm, and its relatively full middle arch provides ample support. It also has a slightly tapering design and the rear is a good centimeter wider than the front and middle of the mouse, which is part of why I’d call this primarily a mouse for the palm grip.

Its sides aren’t rubberized, but it is textured for some extra grip. The Rival 110 handles well, with a lightweigh­t and exible rubber cable that makes it quite an agile rodent to work with. It’s also a bit larger than most of the other mice in this shootout, so it should be better suited for those with larger hands too.

This is also a six-button mouse, so you have the full complement of two side buttons and a DPI switcher, as should really be the norm at this price. The buttons and scroll wheel click quite satisfying­ly, and there’s little to dislike in terms of build quality. It may not use the split trigger design that pricier mice like the Rival 600 use, but it denitely feels a lot better put together than the Cooler Master MasterMous­e S.

When it comes to lighting controls, SteelSerie­s doesn’t let you customize the scroll wheel and logo separately, so you’ll have to settle for the same e ect for both lighting zones. That said, the lighting doesn’t look as bright as that on the Abyssus Essential. However, the Rival 110 is also part of SteelSerie­s’ PrismSync ecosystem, so you’ll be able to sync it with other compatible gear.

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 ??  ?? The textured plastic sides help provide a slightly better grip.
The textured plastic sides help provide a slightly better grip.
 ??  ?? The DPI button lets you toggle between two DPI stages.
The DPI button lets you toggle between two DPI stages.
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