Recommended for new players only, and those who can’t get enough for zombies obviously.
specic buildings — di erent buildings have di erent passive perks — is key.
Outposts serve as places where you can restock, stash loot, or change your active character. There’s nothing new to outposts in State of Decay 2, however, and I do wish they were more eshed out. For instance, you can’t deposit resources, so you’ll still have to trek back to home base for that.
In fact, the only new major gameplay features in State of Decay 2 are Plague Hearts and multiplayer support. The Hearts spawn in random locations on the map and are the cause of the Blood Plague, so it’s obvious you’ll need to destroy them. It sounds simple in theory, but they’re pretty resistant to guns and will summon tons of Plague Zombies at certain damage thresholds. The remaining Plague Hearts get stronger after each elimination too, increasing their durability and the amount of summoned Plague Zombies.
As for the multiplayer, it’s a bit hit-or-miss depending on your crew. You can have up to four players but communication and cooperation is key for an enjoyable session.
One of the biggest problem is that State of Decay 2 looks like a last-gen title. It’s bland with drab textures all round, and wildly uctuating framerates too. Playing on a regular Xbox One, the framerate usually tanks when driving around. In fact, driving also triggers an obvious bug where zombies randomly spawn in mid-air before raining down when you approach. It’s pretty funny but a bug nonetheless.
State of Decay 2 is a decent open-ended game to pass the time, but still quite unpolished and rough for today’s standards.