Telling a compelling story within a game
If anyone tells you games can’t tell proper stories, sit them down in front of a PS4 and fire up The Last Of Us Remastered. Naughty Dog’s Neil Druckmann wrote it, and in a world where the zombie apocalypse has become something of a cliché, his story of two survivors – one of whom may hold the key to a cure – is as fresh as a new bite wound. It’s more 28 Days Later than Resident Evil: Extinction, with the relationship between Joel and Ellie just as important as the body count, plus there are secondary narratives hidden throughout if you take the time to look
for them and piece the bits together. With Druckmann now turning his pen to next-gen debut Uncharted 4: A Thief’s End (due 2015), Naughty Dog’s future – and that of gaming in general – looks anything but apocalyptic.