3 other times when Nintendo changed gaming
The Legend of Zelda was a big, sprawling epic when it launched on the Nintendo Entertainment System, and took a long time to complete. Not expecting gamers to be glued to the screen for days on end, Nintendo built memory right into the cartridge so players could save their progress to come back to it later.
Nintendo’s update to the NES, called the SNES (Super Nintendo Entertainment System) brought reimagined controllers boasting industry-first shoulder buttons. It was a landmark console for many other reasons – enhancement chips included in the cartridges powered sophisticated new 3D graphics on certain games, for example – but the new shoulder buttons endure to this day.
What many consider to be the finest console of all time (maybe just the editor of this magazine) was the first to mass market with many technologies. The Nintendo 64 popularised analogue joysticks and a modern controller design, and the Rumble Pack accessory brought haptic feedback to the mainstream console controller. Despite using cartridges in the age of CDS, the N64 was still the most powerful console of its time and the first genuine outing for consumergrade 64-bit graphics processing in games.