HTC Vive head­set to stage a John Wick-themed vir­tual re­al­ity game

The China Post - - LOCAL -

HTC Corp.’s Vive head­set will be the first de­vice to fea­ture a first­per­son shooter game in vir­tual re­al­ity (VR) based on en­ter­tain­ment com­pany Lion­s­gate’s box of­fice hit “John Wick.”

Lion­s­gate an­nounced Aug. 7 that it was part­ner­ing with lead­ing game devel­oper and pub­lisher Star­breeze to dis­trib­ute the game across mul­ti­ple VR plat­forms.

WEVR, the VR stu­dio and dis- trib­u­tor re­spon­si­ble for “The Blu: En­counter,” which show­cased the HTC Vive VR plat­form ear­lier this year, will “trans­port play­ers with the cre­ation of a fully im­mer­sive VR ex­pe­ri­ence that will in­tro­duce the game,” Lion­s­gate said in a state­ment.

“John Wick” was a global box of­fice hit last year, and Lion­s­gate is cur­rently de­vel­op­ing “John Wick 2” for re­lease next Septem­ber. The film stars Keanu Reeves as an ex- hit man who comes out of re­tire­ment to track down the gang­sters who took ev­ery­thing from him.

Lion­s­gate said that start­ing “soon,” fans can ex­pe­ri­ence an ini­tial ver­sion of the game at se­lect events and stops on the HTC Vive World Tour, an HTC road show to pro­mote the com­pany’s VR tech­nol­ogy that is mak­ing its way through the United States, Europe and China.

A teaser game will be avail­able at the launch of HTC Vive, with the launch tim­ing to be un­veiled later this year, Lion­s­gate said. The full game is ex­pected to be avail­able on most ex­ist­ing VR head­sets in spring 2016.

Vir­tual re­al­ity head­sets en­able users to en­joy ex­pe­ri­ences out­side of ac­tual re­al­ity. Its ma­jor ap­pli­ca­tion in the ini­tial de­vel­op­ment stage is to en­rich the user ex­pe­ri­ence when par­tic­i­pat­ing in video games.

The HTC Vive was first made avail­able to de­vel­op­ers ear­lier this year as the Tai­wanese com­pany is pur­su­ing other av­enues to ex­pand its pres­ence in the field and di­ver­sify away from its core smart­phone busi­ness.

The HTC Vive Devel­oper Edi­tion in­cludes two sin­gle-handed wire­less con­trollers, two base sta­tions and the head­set, al­low­ing wear­ers to in­spect ob­jects from ev­ery an­gle and in­ter­act with their sur­round­ings.

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