‘Luigi’s Mansion 3DS,’ the other Mario brother wrestles with ghosts in this classic game
“Luigi’s Mansion” originally debuted on the GameCube in 2001. Now, 17 years later, it’s found a home on the Nintendo 3DS, thanks to a port from Grezzo and Nintendo’s bafling decision to aim for the handheld when the Switch is the port machine that typically gets the most love as of late.
Naturally, I was excited to try it, because I hadn’t had much opportunity to do so in its original format. Unfortunately, when the game came out, I still didn’t have a GameCube. I was still in school, and couldn’t afford my own console purchases at the time.
By the time I got mine to play, “The Legend of Zelda: The Wind Waker,” I had forgotten all about grabbing Luigi’s Mansion as I scrambled to play everything and get caught up. When I did inally play it, it was years later when I wasn’t very interested in hauling out the GameCube and tube TV to play it the way it was meant to be played. Because of my limited space, I never had the chance to play it to completion.
Now, it’s reappeared on 3DS, which is a bit strange considering a sequel to the game hit the system before the original did, but I’m thankful for it. Is Luigi’s scary side story a trick or a delicious Halloween treat? Let’s just say it’s certainly a game you’ll want to sink your fangs into.
The game kicks off with Luigi navigating a spooky old mansion. Turns out that he’s actually won the mansion as part of a contest that he didn’t enter _ sign me up — and he’s meeting Mario outside to give it a look. Except when he gets there, Mario isn’t there, and he decides to go in anyway.
He makes his way up the path to the dwelling, despite its clearly green and withered exterior (you should know it’s going to be scary, Luigi) and steps right in, armed with nothing but his trusty lashlight. As expected, it’s dark, dank (in a bad way) and plenty of ghosties are up to no good in there.
Luigi begins to explore the mansion armed with a gold key seemingly dropped by a ghost, and is attacked by an enormous gold ghost. Luckily, the eccentric professor E. Gadd is there with his Poltergust 3000 to suck up the ghost and keep it from terrorizing poor little Luigi.
But as it turns out, there are plenty of others skulking about in the mansion. Professor E. Gadd has been investigating the mansion, and it appears Mario went in, and just never came back out again. Luigi has to suit up with the Poltergust 3000 on his own to ind Mario and ward off all the ghastly ghouls standing in his way. Too bad he’s a huge ‘fraidycat, though, as his teeth chatter throughout the entirety of the game.
Controlling Luigi is a breeze, though it can be a bit fiddly to move him around while locked in a vacuum battle with a ghost. It can be awkward to position him when you need to move in the opposite direction, but with some practice it becomes second nature.