My name is Safwen Laabidi. I am currently responsible for research and development at D-TEK Studio to help keep the studio up to date with today’s techniques. I also teach character creation for games part-time at Netinfo.
Aiden the Spirit Hunter, 2016
Zbrush, 3ds Max, Marvelous Designer, Substance Painter, Substance Designer, Marmoset Toolbag
I made this character for the Artstation challenge. I got second place and learned a lot from it.
Queen of the Forest, 2017
Zbrush, 3ds Max, Substance Painter, Marmoset Toolbag
This was created to practise my stylised skills. It’s not as good as I wanted but I’ll get better at it with hard work.
3ds Max, Marvelous Designer, Substance Painter, Substance Designer, Marmoset, Mari
I did this work to learn how to clean very messy scan data and get a realistic result.