Vir­tual World cre­ated through pho­togram­me­try

3D Artist - - THE HUB -

OATS Stu­dios shot more than 35,000 photos of en­vi­ron­ments and props for ‘ADAM: The Mir­ror’, and after the ini­tial pho­togram­me­try solve, they im­ported these into Unity us­ing the de­light­ing tool. This al­lowed OATS to quickly cre­ate rich and com­plex ma­te­ri­als with­out the need to spend time to model hi-res mod­els.

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