eal-time rendering technology has improved by leaps and bounds in recent years and are now incredibly powerful tools are at our fingertips. We can achieve remarkable results using software that’s available for free – neither Unreal Engine 4 or Cryengine charge you to use them, and you just pay five per cent of your revenue when you publish. Unity is also free for personal use. If you haven’t done much real-time work yet, now may be the perfect moment to start!
Over the following pages, we have tips and tricks from some of the top artists working today that will help you create incredible characters and environments in real-time. Our writers have discovered these shortcuts from many hours of trial and error, and now you can reap the rewards.
For example, you’ll learn how to imperceptibly re-use the same assets in your work, making your scene faster and lighter and saving you time. You’ll also receive forewarning about the kinds of traps you can fall into by not setting your scene up properly, and advice on how to get things right the first time so you avoid having to make a lot of tweaks further down the line.
These are all things that other 3D artists have learned the hard way, so you don’t have to. You’ll also learn about our artists’ favourite nodes and shortcuts that, when used correctly, can really add an extra special level to your work.
There are many advantages to rendering in real-time and with recent advances in both software and computing power, it has never been more accessible