eal-time ren­der­ing tech­nol­ogy has im­proved by leaps and bounds in re­cent years and are now in­cred­i­bly pow­er­ful tools are at our fin­ger­tips. We can achieve re­mark­able re­sults us­ing soft­ware that’s avail­able for free – nei­ther Un­real En­gine 4 or Cryengine charge you to use them, and you just pay five per cent of your rev­enue when you pub­lish. Unity is also free for per­sonal use. If you haven’t done much real-time work yet, now may be the per­fect mo­ment to start!

Over the fol­low­ing pages, we have tips and tricks from some of the top artists work­ing to­day that will help you cre­ate in­cred­i­ble char­ac­ters and en­vi­ron­ments in real-time. Our writ­ers have dis­cov­ered these short­cuts from many hours of trial and er­ror, and now you can reap the re­wards.

For ex­am­ple, you’ll learn how to im­per­cep­ti­bly re-use the same as­sets in your work, mak­ing your scene faster and lighter and sav­ing you time. You’ll also re­ceive fore­warn­ing about the kinds of traps you can fall into by not set­ting your scene up prop­erly, and ad­vice on how to get things right the first time so you avoid hav­ing to make a lot of tweaks fur­ther down the line.

These are all things that other 3D artists have learned the hard way, so you don’t have to. You’ll also learn about our artists’ favourite nodes and short­cuts that, when used cor­rectly, can re­ally add an ex­tra spe­cial level to your work.

There are many ad­van­tages to ren­der­ing in real-time and with re­cent ad­vances in both soft­ware and com­put­ing power, it has never been more ac­ces­si­ble

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