VERTEX LAUNCHES WITH A STAR-STUDDED LINE-UP
Our first event was held at Olympia, London, with incredible talks from industry veteran Scott Ross, Chaos Group Labs director Chris Nichols, ILM creative director Ben Morris and more!
Debuting earlier in march 2018, Vertex brought some of the world’s brightest minds in CG to olympia, London. our first year saw a range of features across the hall, from keynote talks to portfolio review sessions and an expo area where you could get up close and personal with maxon, oculus Rifts and wacom as well as studios like Creative Assembly and Blue Zoo!
starting off the day with his thought-provoking presentation on digital humans, Chaos Group Labs director Chris nichols discussed some of the technology behind digihumans including on the wikihumans project. next up was Star Wars: The Force Awakens and The Last Jedi VFX supervisor Ben morris, who revealed some of the techniques and thought processes behind The Last Jedi. motion graphics artist simon Holmedal presented on his stunningly abstract work for us by night festival’s title sequences, while director Hugo Guerra walked us through his journey of game cinematics with Mario + The panel discussed the ethics of digital humans Rabbids Kingdom Battle, The Walking Dead: March To War and Heroes Arena. we also welcomed Allegorithmic founder and Ceo Dr sébastien Deguy who spoke about the tools changing artist’s workflows, like substance, followed by Digital Domain cofounder scott Ross who debated the role of VFX in the uk after Brexit. Finally, senior concept and environment artist Anna Hollinrake rounded out the day with her presentation on low-poly styles and working with limitations.
while our main auditorium was filled with world-class keynotes, our workshops were also stacked with eager attendees and featured the cream of technical talks from the likes of VR genius Glen southern, modelling supervisor Adam Dewhirst on the epic digital humans pipeline at the mill, saddington Baynes Ceo Chris Christodolou and senior digital artist marc shephard on the mass customisation of visual imagery, Axis studios’ sergio Caires on lighting and shaders techniques,
while our main auditorium was filled with world-class keynotes, our workshops were also stacked with eager attendees and featured the cream of technical talks