TECH­NIQUE FO­CUS: The Big Brother

IN­CRED­I­BLE 3D ARTISTS TAKE US BE­HIND THEIR ART­WORK

3D Artist - - CONTENT -

Rico Suyang Wang walks us through tex­tur­ing the cat war­rior

Tex­tur­ing When I be­gan tex­tur­ing this project, I as­signed the nor­mal and AO maps, which were baked from Mar­moset, into Sub­stance Painter, along with oth­ers such as ma­te­rial ID, cur­va­ture and world nor­mal po­si­tion. With real-time ren­der­ing, we can see the re­sults and make changes di­rectly with­out wait­ing.

Newspapers in English

Newspapers from UK

© PressReader. All rights reserved.