3D Artist - - THE PIPELINE -

Hav­ing a work­flow is key to be able to finish a project on time. this could be dif­fer­ent from artist to artist or even project to project. also, it is com­pletely nor­mal to go back at some points to redo or tweak jobs that you have done at pre­vi­ous stages. But try to keep the project in your work­flow and make it a straight­for­ward, lin­ear pipe­line. af­ter the con­cept stage, mod­el­ling, light­ing, tex­tur­ing and post­pro­duc­tion are the big­gest ar­eas in the work­flow.

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