Wear­ables with a dif­fer­ence

Computer Shopper - - RETRO -

While Com­pu­tex re­vived some old-time tech themes in terms of desk­tops and lap­tops, there were also some rather novel in­no­va­tions on show. A par­tic­u­larly unique one we spot­ted while roam­ing the show floor was by a start-up com­pany called Machina, which is look­ing to shake up the smart cloth­ing space by not only us­ing con­nected gar­ments to en­hance the gam­ing ex­pe­ri­ence, but throw­ing VR into the mix too via its OBE (Out of Body Ex­pe­ri­ence) line of smart cloth­ing.

Aim­ing to im­prove our sense of im­mer­sion in vir­tual en­vi­ron­ments, OBE fea­tures a mashup of mod­u­lar cloth­ing sen­sors, so each sen­sor is dif­fer­ent and com­pat­i­ble with one an­other. Built into the fab­ric, the sen­sors com­bine mo­tion and bio­met­rics with hap­tic feed­back and me­chan­i­cal but­tons us­ing Blue­tooth Low En­ergy for com­mu­ni­ca­tion (above/be­low).

The in­ter­ac­tion comes in the form of an app for iOS and An­droid, where you can se­lect from a range of func­tions, in­clud­ing smart no­ti­fi­ca­tions, mak­ing mu­sic with your body move­ments, act­ing as a con­troller when you’re in VR, con­trol­ling your smart home de­vices re­motely, and fit­ness track­ing.

OBE smart cloth­ing is still in the early de­vel­op­ment stages, but Machina is hop­ing to get it on to the mar­ket soon.

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