Chas­ing the Dragon

Computer Shopper - - LETTERS -

As a long-time com­puter user (and re­cent sub­scriber to your mag­a­zine), I was sur­prised and de­lighted to see the ven­er­a­ble Dragon 32 in your pages this month. I still have a Dragon and a few games, but it’s not been pow­ered on for years.

I was amused to see you re­fer to the com­puter as ‘32-bit’ and to the Dragon 64 as ‘64-bit’. I’m sure if that had been the case, Dragon Data would have made a killing, be­ing so far ahead of the game.

In fact, it was an 8-bit com­puter with 32KB of RAM (or 64KB in the case of the Dragon 64), not all of which was us­able by the end user. To­day, 32KB mem­ory is more or less in­com­pre­hen­si­ble, but back in 1982, it seemed plenty (as I’m sure your ex­cel­lent cor­re­spon­dent Mel Croucher will well re­mem­ber; can you also thank him for bring­ing Pi­man to the world).

Ed Taylor

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