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Daily Star - - STAR TRCH - DAVID Cage is a con­tro­ver­sial game-maker.

He’s hell-bent on nail­ing a whole new genre of con­sole ti­tles that mix gam­ing with a movie-like ex­pe­ri­ence.

And while he’s con­sis­tently had de­cent ti­tles, we’d ar­gue he’s never quite de­liv­ered a great must-buy game.

That sadly re­mains the case with Detroit: Be­come Hu­man.

This is in many ways a vast im­prove­ment on what has come be­fore. The graph­ics are nextlevel re­al­is­tic with some of the best vi­su­als ever seen on a games con­sole.

And the sto­ry­line has mostly upped the ante, with a more ma­ture style of writ­ing.

But when push comes to shove what we are left with is sim­ply more of the same.

A solid “playable movie” with ul­ti­mately very lit­tle game­play to en­joy and a lengthy sit­through of a film.

It all starts so well – the open­ing level is grip­ping as you play an an­droid in the fu­ture tack­ling a mur­der/hostage sit­u­a­tion.

You’re tasked with us­ing Bat­man-style de­tec­tive skills to build up a pic­ture of what hap­pened be­fore ap­proach­ing the “de­viant” ro­bot cap­tor.

And as with all Cage games, there are mul­ti­ple ways the level plays out. It’s grip­ping.

But what hap­pens af­ter that ex­cite­ment is that we set­tle quickly into a rel­a­tively rou­tine ex­is­tence through the next levels, flick­ing be­tween three very dif­fer­ent an­droid ser­vants as they go about me­nial roles to sat­isfy their hu­man masters.

So that means lit­er­ally rub­bing the PS4 joy­pad touch in­ter­face to “wash dishes”, rolling around the D-pad to empty the bins and tak­ing part in a lengthy walk­ing ex­er­cise to push your wheelchair­bound owner to his break­fast ta­ble. It’s as dull as it sounds.

We won’t delve any fur­ther into what the story is but we will say it is gen­er­ally well done.

But Cage does have some rather aw­ful scenes that sim­ply don’t work well. The most in­fa­mous one was re­ported on months ago, a dad beat­ing his kid up only for your an­droid to save her.

On pa­per, a sound premise, but the di­a­logue is poor, un­nat­u­ral and fails badly to evoke the right em­pa­thetic re­sponse from the player, partly due to the oned­i­men­sional feel of the cliched drug­gie dad.

We’d say there are more hits than misses in Detroit.

But the dis­tinct lack of game­play, ex­cept in those crime in­ves­ti­ga­tion levels that are far too sparse, grates on the nerves.

We fear this re­view will come across as all neg­a­tive.

It shouldn’t. Detroit: Be­come Hu­man is a stun­ning ex­am­ple of how the age­ing PS4 is still be­ing pushed by de­vel­op­ers into ever greater, more life­like vi­su­als.

And the story is, over­all, en­ter­tain­ing and en­joy­able. The rise of the ma­chines is good but it falls a lit­tle short.

EX­PLO­SIVE: Ac­tion cen­tres on Detroit’s his­toric Capi­tol Park. Right, bad dad and an­droid

SONY PlayS­ta­tion’s Days Of Play sale is back. This 10-day event sees con­soles, games and VR prices slashed. It starts from June 8. FIFA 18 own­ers can get ac­cess to the new World Cup

2018 mode for free. This block­buster up­date is avail­able now on

PS4, Xbox One, PC or Nin­tendo Switch.

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