The Retro Guide To Nin­tendo DS

With its dou­ble-screen de­sign, the DS wasn’t nec­es­sar­ily des­tined to be a mega-hit, but thanks to games like these it took the world by storm How many did you play?

Games TM - - CONTENTS -

WHEN Nin­tendo first an­nounced its in­no­va­tive hand­held, it was her­alded as a “third pil­lar”, a sys­tem that would com­ple­ment both the Game­cube and the Game Boy Ad­vance. His­tory had other plans for the hand­held, how­ever, and it went on to be­come Nin­tendo’s most pop­u­lar con­sole of all time, sell­ing over 154 mil­lion units in the process.

the suc­cess of Nin­tendo’s ma­chine seems ob­vi­ous with the help of hind­sight, but on re­lease it seemed lu­di­crous. the ma­chine it­self seemed to be on the same power level as the N64 (Su­per Mario 64 DS was ac­tu­ally a launch game), and was fac­ing stiff com­pe­ti­tion from sony’s in­com­ing PSP, which was (wrongly) seen at the time as be­ing on the same power level as the Ps2. Many felt the stylus con­trols of the ds were noth­ing more than a gim­mick, and a large host of shov­el­ware lent cre­dence to that, but that was only half the story.

A strong ad­ver­tis­ing cam­paign with well-known celebri­ties like Patrick ste­wart and Bey­once helped cap­ture the all-im­por­tant mass mar­ket, while a new wave of games like Brain Train­ing and Nin­ten­dogs made us re­con­sider what games could ac­tu­ally be. it also proved to be a fer­tile breed­ing ground for many pop­u­lar gen­res, with puz­zle games and Ja­panese rpgs do­ing par­tic­u­larly well on the sys­tem. the ds may not have been cut­ting edge, but it was fresh and ex­cit­ing, and also acted as a por­tent for the later pop­u­lar­ity of mo­bile games. it’s an as­ton­ish­ing sys­tem that ev­ery­one needs to ex­pe­ri­ence.

Newspapers in English

Newspapers from UK

© PressReader. All rights reserved.