The Elder Scrolls V: Skyrim
Another Bethesda re-release for switch, And Another great fit
It is 2018. You likely already know what you think of Bethesda’s megaselling rpg Skyrim. it’s a game that had a genuine bit of crossover success, leaving a bit of a mark in the overall public pop culture space, which is more than most ever manage. You already know if you’re into it’s endless fetch quests, functionalat-best combat and often hilarious but at times powerfully frustrating bugs. You’re already aware of the main quest, a fairly by the numbers ‘chosen one’ tale set in against a classic – or generic, if you’re really putting the boot in – fantasy backdrop, dungeons and dragons all present and correct. Skyrim on the switch isn’t going to surprise anyone outside of the mere fact that it exists.
it doesn’t fix any of Skyrim’s problems, but what it does do on nintendo’s wonderful handheld hybrid is accentuate the stuff that Skyrim does well. it really is a stunning place to visit – a world that is there purely for you to head out into a see what you can find. A five minute trek off the beaten path can lead to countless hours of adventure and at no point do you ever find yourself in a position where you can’t just hit that sleep button and walk away. change train, begin your walk home, finish your lunch break. whatever. it sounds weird, praising a game on the same system as Breath Of The Wild or Xenoblade Chronicles 2 for having a less than engaging core but surprisingly – for an rpg hundreds of hours long – to be so pick up and play.
if you’re at home, you can dig into being the ‘dragonborn’ in the main quest (this version comes with all the dlc content) or start shaping your character with the versatile levelling system, but if you’re in a position where you can’t afford to get stuck with something, you can just dive headfirst into the nearest cave and see what treasures you can find, or start ticking off some of the many side quests you’ll have in your log. or even just see what’s over the top of that next hill. it all rolls back into the main gameplay loop - explore, improve, finish quests and get new stuff to play with, be that a fancy sword or a powerful spell.
Skyrim may still be something of a flawed classic, but the elder scrolls games have always been stunning worlds to get lost in for a few hours. it’s amazing that Skyrim lends itself to such bite-sized chunks, and even more incredible that it now fits in your pocket.
Above: Dragon battles are still a high point, trying to down them with a skilful arrow shot before you put them to the sword. The ‘epic’ score booming away as you do it really adds to the atmosphere!
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