Dreams and the art of fo­cused cre­ativ­ity

Me­dia mol­e­cule could be cre­at­ing the only game you’ll need For the rest of the gen­er­a­tion

Games TM - - CONTENTS -

“WATCH­ING SOME­ONE CRE­ATE AND REMIX IDEAS IN DREAMS MIGHT AC­TU­ALLY BE AS EN­TER­TAIN­ING AS PLAY­ING THE FI­NAL EX­PE­RI­ENCES”

For­mat: PS4 | Pub­lisher: Sony In­ter­ac­tive en­ter­tain­ment De­vel­oper: me­dia mol­e­cule | re­lease: tbc 2018 | Play­ers: 1-2 (1-tbc on­line)

There are few things more in­tim­i­dat­ing, even to the most cre­ative soul, than a blank can­vas. And as a player, it’s rare that we have to en­counter that kind of sen­sa­tion, but it’s a hur­dle that Me­dia Mol­e­cule’s games seem to come up against time and time again with its com­mit­ment to hand­ing the keys to its king­doms over to us. With Dreams, there is so much more that’s pos­si­ble and so much free­dom to cre­ate, but also so much sim­plic­ity in its im­ple­men­ta­tion that it might just be able to help you get over that cre­ative block that can stand in the way of fully en­joy­ing the play, cre­ate, share con­cept.

En­tire land­scapes can be thrown to­gether on a whim in min­utes, fo­liage and scenery painted over the top. Watch­ing some­one cre­ate and remix ideas in Dreams might ac­tu­ally be as en­ter­tain­ing as play­ing the fi­nal ex­pe­ri­ences. Ev­ery­thing about the suite of tools looks won­der­fully in­tu­itive even though it takes the rel­a­tively sim­ple con­cepts of Lit­tlebig­planet and blows them up into some­thing in­sane. Where once there were only plat­form­ers, now you can make any num­ber of dif­fer­ent gen­res of ex­pe­ri­ence in this game and share them with the world. This feels like peak Me­dia Mol­e­cule and that re­mains very ex­cit­ing in­deed.

col­lab­o­rate to cre­ate

rather than hav­ing to make ev­ery­thing on your own you can in­vite oth­ers to join your dream and col­lab­o­rate in the cre­ation of it. ad­di­tion­ally, the more you per­form a type of task (say, mu­sic-mak­ing or sculpt­ing) the more ex­pe­ri­ence you earn in that area and you earn ac­co­lades in that skill. you can then search for peo­ple with those skills to find spe­cial­ists to help your build.

Full vr In­te­gra­tion

We’re guess­ing this is one of the ma­jor rea­sons the game has taken a lit­tle while to show up again, but you can now cre­ate your dream from within Psvr, which is fan­tas­tic news. move sup­port was al­ready in there of course, but hav­ing a full vr view will make things even bet­ter for cre­at­ing games. and you can make vr games too, which is even more ex­cit­ing.

Full Story ex­pe­ri­ence

me­dia mol­e­cule isn’t go­ing to leave you hang­ing if you’re not much of a cre­ative type your­self. there’s a full cam­paign (that can be played in twoplayer coach co-op) span­ning three dif­fer­ent in­ter­weav­ing sto­ries of a home­less guy in a noir world, a trio of fan­tasy char­ac­ters in a dark fairy­tale and a small ro­bot in a sci-fi world. a Dream surf­ing mode gen­er­ates a story from com­mu­nity con­tent too, for a cu­rated ex­pe­ri­ence of user lev­els.

Newspapers in English

Newspapers from UK

© PressReader. All rights reserved.