New Game Roundup
Some of the interesting new titles to ADD to your watch list
IN THE VALLEY OF GODS
Format: pc | Dev: Campo SANTO | eta: TBC 2019
Set in the 1920s, In The Valley Of Gods is very much in the same vein as Campo Santo’s debut release, Firewatch, except instead of being a warden in a forest you’re an explorer and filmmaker attempting to uncover a mysterious secret in ancient Egyptian ruins. Much like its last game, Campo Santo is creating another gorgeously rendered world here, and given this studio’s pedigree we’re excited.
GTFO Format: pc | Dev: disruptive GAMES | eta: TBC 2018
With the designer from Payday and Payday 2 as well as a writer from The Last Of Us, GTFO would be attention grabbing with its staff alone, but the fact that it promises a procedurally generated four-player co-op shooter experience that looks like part Alien and part Left 4 Dead takes things up another level. GTFO also has its own Expedition Director, throwing new challenges and new rewards at you. It’s intense stuff.
WITCHFIRE Format: TBC | Dev: the Astronauts | eta: TBC 2018
The reveal of Witchfire was a wonderful bait and switch, as it teased something close to its mystery game The Vanishing Of Ethan Carter and then turned it on its head with a game more like some of the development team’s former projects, like Painkiller and Bulletstorm. Witchfire is a monstrous horror shooter that looks absolutely stunning in its world design and atmosphere. Think Doom, but through a Gothic filter.
DONUT COUNTY Format: ps4, pc, ios | Dev: BEN Esposito | eta: TBC 2017
This game falls pretty firmly under the umbrella of ‘things games™ was bound to fall in love with’, with its nods to Katamari gameplay and seemingly knowing sense of humour. What you do in this game is move a hole around to swallow objects on the ground and the more you gobble up, the bigger the hole gets. Simple and effective stuff when combined with puzzles and objectives. And it’s pretty cute too.
Format: ps4, pc | Dev: Sirlin GAMES | eta: TBC 2018
Aiming to simplify fighters while also retaining enough depth for it to exist on the competitive scene, Sirlin Games has set itself a tough task for Fantasy Strike. Smart gameplay choices, like making throw counters automatic if you don’t touch the controls and making supers a single button press, means the action should be accessible to anyone. It may be too simple for hardcore fighting fans, but we’re intrigued.
MOTHER GUNSHIP Format: ps4, XBOX ONE, pc | eta: TBC 2018 Dev: terrible posture GAMES, grip digital
Mothergunship’s most interesting selling point is a guncrafting mechanic that lets you make some truly insane armaments, like a gun with barrels that surround your field of view and fire in unison. The ships you board and attack are procedurally made so the challenge will always be new, and the gun you need to finish the job can be just as variable.
THE CHURCH IN THE DARKNESS Format: ps4, XBOX ONE, pc | eta: TBC 2018 Dev: paranoid productions
Offering a stealth, infiltration experience that harkens back to classic Metal Gear, you play The Church In The Darkness as a former law-enforcement officer trying to check on the safety of your nephew who you fear has been taken in by a religious cult in South America. Lethal and non-lethal approaches are possible, so it’s really all up to you.