Voice Lines

PC GAMER (UK) - - MONITOR -

Be­fore a line of spo­ken di­a­logue can be per­formed, the space set aside for it (length, pur­pose, phys­i­cal set­ting, etc) must be de­fined, and this space is sub­ject to change at any time dur­ing a game’s de­vel­op­ment.

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