Lego The Incredibles
Not so much incredible as expendable
PS4Every now and then a LEGO release comes along that revitalises the long-running franchise and takes the series is fresh and exciting directions. LEGO The Incredibles is not that game. Instead it’s the gaming equivalent of comfort food, as it offers snackable, familiar gameplay that you’ll enjoy while you’re consuming it, but you’ll get very little nourishment from.
Of course you can argue that it’s sheer familiarity is one of the key things that has made the LEGO series so popular in the first place and there’s no denying that certain elements of TT Fusion’s latest game are enjoyable. The presentation for example is excellent, effortlessly capturing the stylish charm of the movies, while easily introducing familiar LEGO elements like building and blind bags. We’re also impressed with how well the gameplay focuses on characters teaming up in order to overcome many of the obstacles and puzzles found throughout the six-hour odd adventure. Mr Incredible uses his strength to lob his family to reach otherwise unreachable ledges, Dash can use his speed to propel Elastigirl while she’s in boatform (as he does in the original movie), while Violet can let others enter her forcefield so they can pass over inhospitable areas. It works really well and nicely plays upon the teamwork that is so prominent in the movies. It’s a pity then that the vast majority of their powers (and of the other heroes and villains that you can unlock) are so similar to those we’ve seen in countless other LEGO games already.
The vast majority of LEGO games have always been built around obvious templates and the same is true here. That’s not to say that LEGO The Incredibles doesn’t attempt to occasionally stretch the mould, but it’s far too formulaic a game to actually try breaking it. Multibuilds allow you to break down a creation and then re-use it to build something else, while Family Builds require you to collect a set amount of Incrediblocks before unleashing them in a dull button-bashing minigame sequence. Far stronger are the Crime Wave missions that pop up throughout the hub world. Bookended by entertaining cutscenes you’re required to rush around the large overworld solving crimes and helping people, while battling a number of key villains. Sadly, while the hub is quite fun to navigate many of the bricks are extremely easy to find, with many just lying around waiting to be picked up, meaning it’s one of the easiest LEGO games we’ve played.
LEGO The Incredibles is easily one of the weakest LEGO games we’ve played for some time, but that doesn’t mean it’s not entertaining. You’re going to get a lot more satisfaction out of it when playing with younger relatives, and the stud collecting isn’t as expansive as we’d like but it’s still a diverting timewaster.
Lego’s 13-year-old series needs serious rebuilding
After the satisfying combat found in LEGO The Ninjago Movie, the brawling in The Incredibles is far more basic. There are combos to pull off, but there’s very little excitement to be had. The ability to power-up characters to create screen-filling chaos is a nice touch, though.
There are an insanely large number of different vehicles to build and unlock throughout LEGO The Incredibles, but they feature the same twitchy and oversensitive controls that plague many of the other games in the series.