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John Darnell on resurrecti­ng a lost c64 game for ios

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John Darnell explains how he resurrecte­d a lost C64 game for modern systems

If you’ve been following the announceme­nt of Bear Beware! on IOS recently you might have noticed that it features a number of Commodore 64 sprites. This isn’t the developer John Darnell being cute or clever, he’s actually reusing sprites from one of his early games.

“In 1984 I had zero experience in writing games. In fact, I had only done a six-week programmin­g course,” he tells us. “Software Projects sat me down with a Commodore 64 and told me to ‘write a game’. Armed with a C64 programmer­s manual I taught myself 6502, and the original Sleepwalke­r was the result. [It's]not very good, but it served its purpose, which was to familiaris­e me with the C64 [so I was] equipped to do the Jet Set Willy 2 conversion.”

While John released a number of games during the Eighties, including the Kane games, Star Paws and the conversion­s of Dragon’s Lair and Dragon’s Lair II, he had an opportunit­y to write games for Micro Forte in Australia and left the UK in April 1989. After working self-employed then returning to Micro Forte, he changed jobs one more time. “I became a minister of religion and left game developmen­t behind,” he says. “It was my past, not my present, and I didn’t engage with games for several years. Then to my utter amazement, around 2011, I received an email, which led to my first interview with Retro Gamer. Then, in 2016 I decided to revisit Sleepwalke­r, purely for my own

i felt a growing conviction that i could still write games John Darnell

satisfacti­on, not having a clue that I may be able to get it published.”

Teaming up with Trevor Storey and Joachim Wijnhoven, John found a publisher in the form of Psytronic and an updated version of his original 1984 game was released, which pleased John immensely, calling the finished result “gobsmackin­gly awesome", The interest in Bear Beware! on C64 helped reignite John’s interest in gaming and he soon found himself moving towards mobile devices. “Whilst developing Sleepwalke­r 64 I felt a growing conviction that I could still write games that would bring pleasure to people,” John continues. “I decided to live off my own money while I developed the game for modern platforms. I knew mobile games were a huge market and I needed to develop for mobiles. PC, Mac, and hopefully Nintendo Switch versions will also soon be available. The name Sleepwalke­r was unavailabl­e, so we renamed it Bear Beware!.

While John has found retooling the controls to work on mobile platforms “a vertical learning curve”, he’s had less issues returning to creating games after such a long period away then you'd think. “Writing a game is an extension of who I am,” he explains. “The various tools used are the means of expressing that. In 2018 I simply have to learn new tools, just as I had to learn 68000 to program the Amiga. That said, I can write in one line of C# what would have taken 20 lines of 6502!”

With Bear Beware! now completed, we are curious if John is interested in revisiting any of his earlier games, as titles like Kane would work particular­ly well on a smartphone or tablet format. “I would very much love to do Star Paws mobile!” It’s a game you can read about in issue 164 and it’s also available on the new C64

Mini, something John is very pleased about. “Star Paws was the peak of my creativity in the Eighties,” he concludes. “It got great reviews. It didn’t so much flop as it was squashed, for competitiv­e and political reasons. So, I’m extremely happy it will get exposure it never had back then.”

Bear Beware! will be available on Steam and the App Store.

 ??  ?? games for decades, and John has been coding mobile platforms. now he's developing for [IOS] John admits the controls on mobile were a challenge. It will be interestin­g to see how they compare to the C64 release.
games for decades, and John has been coding mobile platforms. now he's developing for [IOS] John admits the controls on mobile were a challenge. It will be interestin­g to see how they compare to the C64 release.
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 ??  ?? [IOS] Bear Beware! features the same retooled C64 graphics that Trevor Storey did for the Psytronic release.[IOS] There are a large number of levels to complete in Bear Beware! are you up for the challenge?
[IOS] Bear Beware! features the same retooled C64 graphics that Trevor Storey did for the Psytronic release.[IOS] There are a large number of levels to complete in Bear Beware! are you up for the challenge?

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