Mi­nor­ity Re­port: Playsta­tion 2

Nick’s been play­ing a bunch of ob­scure clas­sics, in­clud­ing the bizarre Mr Mos­keeto

Retro Gamer - - CONTENTS -

Maybe it’s be­cause we’re Bri­tish, but we’re pretty sure that sum­mer is the worst of sea­sons. Peo­ple get ex­tremely ex­cited only to be dis­ap­pointed by weeks of driz­zle, bro­ken by a sin­gu­lar week of un­com­fort­able heat and hu­mid­ity. Through­out the whole mis­er­able or­deal, we are tor­mented by bugs, which give us nasty, itchy bites. All of this would be ut­terly ir­re­deemable abuse by Mother Na­ture, were it not for the fact that such trau­matic sit­u­a­tions in­spired the de­vel­op­ment of Mr Mos­keeto, re­leased on Ei­dos’ short-lived Fresh Games la­bel.

Each stage places the tit­u­lar bug in a room with a mem­ber of the Ya­mada fam­ily, whose blood you need to drink to sur­vive for the win­ter. Whether it’s Kenichi, the goofy dad of the fam­ily, his more sen­si­ble wife Kaneyo or their teenage daugh­ter Rena, the fam­ily mem­ber will quite hap­pily bum­ble about and mind their own busi­ness, un­til you start to fly about the room and cause havoc. You can go straight for any ex­posed skin, or at­tempt to ex­pose vul­ner­a­ble ar­eas by caus­ing the per­son to move. This is achieved with the use of var­i­ous ob­jects, such as light switches and TV re­motes. Once you land on a per­son, you can hit R3 and start ro­tat­ing the right ana­logue stick to start drink­ing. While you drink their blood, you need to keep an eye on the speed at which you’re drink­ing it, and the over­all stress level of your host (which may re­sult in be­ing swat­ted – an au­tokill). Fill up the nec­es­sary num­ber of tanks from each ex­trac­tion point and the level is over. This sounds sim­ple, but we’ve not yet cov­ered the ob­sta­cles to your blood-suck­ing ex­ploits.

En­vi­ron­men­tal hazards in­clude air con­di­tion­ers to desta­bilise your flight, in­sec­ti­cides, bub­bles which loudly pop and more. How­ever, the big­gest haz­ard to your sur­vival is the Ya­mada in the room. If you are spot­ted, the fam­ily mem­ber’s stress level will in­crease un­til a bat­tle scene trig­gers. The mas­sive foe gets up and stops what­ever they were do­ing, in or­der to at­tack you with their hands, feet, bug spray and even boil­ing hot wa­ter from a shower head. Un­like the blood-suck­ing se­quence, be­ing hit here doesn’t in­stantly kill you, but you’ll need to avoid tak­ing too much dam­age while you try to hit re­lax points to calm your host down. Un­for­tu­nately, Mos­keeto’s not so easy to ma­noeu­vre and some­times you will trig­ger bat­tles or get hit sim­ply be­cause your guy isn’t quite ag­ile enough.

There’s a budget feel to the af­fair and it’s short, but with a sec­ond loop and lots to col­lect you can wring out more value if you please. The main at­trac­tion is the strange­ness of the whole ex­pe­ri­ence – be­ing the fly on the wall is ap­peal­ing, and just watch­ing the fam­ily has its own charm. The game has a sense of hu­mour, too – pregame screens in­clude a par­ody of Res­i­dent Evil’s warn­ing, and the cutscenes are pretty funny, too. It’s sur­pris­ing that any pub­lisher took a chance on bring­ing Mr Mos­keeto to the western mar­kets, but we’re glad that Ei­dos did.

[PS2] Pick-ups like these heart pieces are ab­so­lutely tiny, so you’re go­ing to have to hunt high and low for them.

[PS2] Yes, Rena’s in the bath. Yes, she at­tacks Mr Mos­keeto with the shower. No, you don’t see any­thing, filth­mon­ger.

[PS2] That red light on Kenichi is a ‘re­lax point’ – at­tack it and he’ll calm down and leave bat­tle mode.

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