Memorable games that used Quake II’S engine
Given that the inspiration for Heretic II was Tomb Raider, it makes sense that it sports a third-person perspective. This perspective shift allows for various gymnastic-style moves, but just like Quake II the Heretic II’S focus is on melee and range attacks, and push-button puzzles.
The main attraction of SIN is that it adopts
Quake II’S gameplay wholesale while adding innovations to create an entirely different gaming experience.
Its fresh features include banter between the hero and his team, interactive environments and drivable vehicles.
KINGPIN: life of CRIME
Released two years after Quake II, Kingpin surpasses id’s title in several areas. Kingpin boasts superior character models, and its NPCS can help its hero by providing information or joining him on missions. Kingpin’s firefights are pure Quake II, though.
Soldier of Fortune
Besides feeling more cinematic than Quake II thanks to its animated cutscenes and dramatic orchestral soundtrack,
Soldier Of Fortune differentiates itself from the id game with far more graphic violence. As well as heads, Soldier Of Fortune allows arms, legs and even groins to be blown off.
Remembered for all the wrong reasons,
Daikatana took three years to make and was panned on release for having bugs and being dated. But with its bugs patched and as Quake II engine titles go, John Romero’s time-travelling PR misfire is an excellent single-player FPS.