Fans of Jeff’s early work will immediately recognise this reboot of one of his defining titles, which in turn was his nod to the Atari 2600’s The Empire Strikes Back, substituting giant camels for AT-AT walkers. “I just wanted to do a nicer version of Attack Of The Mutant Camels,” he explains. “The original was clunky and by this time I’d done the Atari version, which had lots more colour and a scrolling foreground, so I wanted to do that on the C64. Plus I was able to draw better camels. The original ones had looked like two fat men in a camel suit.” The way the camels squat and jump is also nicely handled here and is a testament to how Jeff’s coding skills had developed in just two years. “I’d worked out how to do a smooth scroll so yeah, it was technically more accomplished,” he agrees. “In fact, I think it’s probably the best version of AMC there is.” Jeff also used this revisiting to correct one other issue from the original that had always bothered him. “Ever since the first game, I felt guilty about encouraging people to attack camels. So I made it that it wasn’t the camels fault because they were telepathically controlled. I knew if I was bringing them back, they had to be droids… Dromodroids!”
» Jeff revisits Batalyx in the pages of Nature Of The Beast, the newsletter he produced for Llamasoft fans.