CON­VER­SION CA­PERS

Retro Gamer - - ULTIMATE GUIDE: ANOTHER WORLD -

amiga

1991

As the orig­i­nal for­mat for the game, the Amiga is a ref­er­ence point for most other ver­sions. It’s worth not­ing that it’s a bit shorter and harder than all ex­cept the Atari ST ver­sion. Still, you don’t miss too much – some might even ar­gue that the pac­ing is tighter. ap­ple iigs

1992

This con­ver­sion comes straight from the SNES source code, and of­fers high-qual­ity graph­ics and sound. The choice of screen modes does make a dif­fer­ence to the game’s per­for­mance, which feels a touch slower than that of the other com­puter plat­forms. 3do

1994

As you can see, An­other World re­ceived a ma­jor graph­i­cal over­haul here, as the back­grounds are now more de­tailed bitmap images. Éric Chahi has ex­pressed a dis­taste for this look, find­ing that they made the game ‘over­worked’, but you may feel that it’s bet­ter – it’s a mat­ter of pref­er­ence. atari st

1991

The Atari does a good job here, with only slightly dif­fer­ent colours and a lack of mu­sic com­pared to the Amiga re­lease – and given that the mu­sic was only present in the in­tro and end­ing se­quences, it’s no ma­jor loss. The sound ef­fects are just fine, too. mac

1993

This is a straight con­ver­sion of the DOS re­lease, with noth­ing ma­jor or mi­nor to dis­tin­guish it. That’s just fine by us, though, as both ver­sions are per­fectly good ways to play the game. As you might ex­pect, you’ll need an older Mac OS to run this. pc (win­dows)

2006

This 15th an­niver­sary ver­sion was con­verted from mo­bile and Pock­etpc, and fea­tures a se­cond graph­i­cal over­haul. This one was by Éric Chahi and is in keep­ing with the orig­i­nal’s look, work­ing bet­ter at higher res­o­lu­tions with­out los­ing the min­i­mal­ist aes­thetic. pc (dos)

1992

Re­spond­ing to crit­i­cism of the orig­i­nal re­lease, Del­phine Soft­ware added more check­points to lower the frus­tra­tion fac­tor. Ad­di­tional ar­eas were also cre­ated to in­crease the play time – it’s about 15 per cent longer. As a re­sult, this is the first of the com­plete ver­sions of the game. mega drive

1993

This ver­sion re­tains the lower res­o­lu­tion and im­proved con­trols of the SNES ver­sion, and fea­tures an ar­ranged ver­sion of the sound­track in­tro­duced in that game, this time by Tommy Tal­larico. It’s a good way to play the game, but a re­dun­dant one if you have ac­cess to a Mega-cd. ios

2011

This 20th an­niver­sary ver­sion is an ex­em­plary up­date, com­pil­ing ev­ery­thing into one pack­age. The game is com­plete with its ex­tra scenes, both the orig­i­nal and an­niver­sary graph­ics, plus the orig­i­nal and remastered sound­tracks with the con­sole ones as a bonus. snes

1992

This runs at a slightly lower res­o­lu­tion than the home com­puter ver­sions, but the jump move is now as­signed to the but­tons rather than the joy­stick, which is a wel­come im­prove­ment. There’s a new sound­track, too, adding to the at­mos­phere dur­ing the game. mega-cd

1994

The Mega-cd ver­sion is slightly dif­fer­ent to the car­tridge ver­sion, fea­tur­ing an im­proved res­o­lu­tion and added load­ing de­lays. The big deal here is that the game con­tains an ex­clu­sive se­quel, Heart Of The Alien. Frus­trat­ingly, this was only re­leased in North Amer­ica and Brazil. and The rest… ■

Other ver­sions of An­other World in­clude re­leases for Sym­bian mo­bile phones and Pock­etpc, which formed the ba­sis for the 15th An­niver­sary Edi­tion. An im­pres­sive of­fi­cially ap­proved Atari Jaguar ver­sion was re­leased on car­tridge in 2012, in­cor­po­rat­ing the orig­i­nal graph­ics and the up­dated an­niver­sary graph­ics. With a lim­ited pro­duc­tion run of well un­der a thou­sand copies, it now changes hands for hun­dreds of pounds. The 20th An­niver­sary Edi­tion (later known as the 25th An­niver­sary Edi­tion) was ported to PS3, PS4, Vita, Xbox One, 3DS, Wii U, Switch, PC, Mac and An­droid, and is more or less equal across plat­forms.

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